

Once an enemy has no Physical Armor, you can use Chicken Claw on them to turn them into a chicken! This makes them very easy to hit and causes them to miss several rounds of combat. Knockdowns and Stuns for instance are powerful spells that buy you time in combat to deal with a scary situation.Ĭhicken Claw however, is a true treat.

There are a lot of useful status effects in Divinity. Alternatively you can Bless a normal surface of water and turn it into a pond that heals you every time you step into it. Clear the Ground/Turn Water into Healing Ponds - If there are cursed surfaces on the ground, using Bless will cleanse them.Other times you'll need the character to be standing in a puddle of blood, and Blessing the blood will cure them. Try casting Bless on them and sometimes the fire will go out. This is a form of fire that normal water can't extinguish. Cleansing Hellfire - Some creatures will have a debuff on them called Hellfire.Bless the object to remove the curse and make the item safe.

You can usually tell because there will be a black fog on or around them. Removing Curse from an Object - Some objects, like levers and switches are cursed.Below are some applications of the bless spell: It's a strange one and at first it might not seem particularly useful.īless has several applications, but most of them are secretive. Several hours into the game you will unlock the Bless spell. Increases movement speed by 2m per AP and gives an additional 1 AP per turn.Dwarves and Humans get the short end of the stick and sadly have no extra special hidden perks. Blessed Webgrants Haste while in the area and for 1 turn after leaving it.Blessed Smoke grants invisibility while in the smoke and for 1 turn after leaving it.Holy Fire and Blessed Fire Cloud, in addition to the healing, grant 20% Fire Resistance and Immunity to Frozen, Burning, Chilled, Warm, Wet and Enwebbed while in the area and for 1 turn after leaving it.Scales with the Hydrosophist level of whoever blessed the are. Cures Burning, Poisoned, Stunned, Frozen, Suffocating and Petrified. Blessed Ice surfaces have a chance to apply Magic Shell for 1 turn when a character walks trough the surface.Scales with Geomancer level of whoever blessed the area. Removes Poisoned, Bleeding, Burning, Acid, Decaying. While Fortified, the target cannot be teleported. Blessed Oil applies Fortified for 1 turn, Provides Physical Armour.Healing scales with the Hydrosophist level of whoever blessed the area. As well as at the start of every turn, while in the area and for 1 turn after leaving it. Blessed Poison and Blessed Poison cloud restore Vitality immediately when characters make contact with the blessed area.This effect can trigger multiple times per action point spend on movement. Blessed Water, Blessed Steam, Blessed Blood, Blessed Blood cloud, Holy Fire and Blessed Fire Cloud heal for Vitality whenever a character moves through the blessed area.Blessing a character also blesses the surfaces and clouds that they are in contact with.Blessed status protects against: Diseased, Decaying Touch, Petrified, Stunned, Cursed and grants 20% Accuracy, 10% Dodge and 15% Resist All for 2 turns.Doing Malady's ritual at the end of Act 1, before embarking to the Lady Vengeance, if none of the previous locations were visited.Interacting with the statue in the middle of the Hollow Marshes, near the ambusher voidwoken.Interacting with the statue in Braccus Rex's Tower.Interacting with the statue in the Dark Cavern.The characters learn this skill after visiting the Hall of Echoes for the first time, which happens either by: Bless is a Source Skill in Divinity Orginal Sin 2.
